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SkrubLord
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void SaveData() and TInstancedStruct<FNPCSoul> MakeDataForManagerSubsystem()
3 weeks ago
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SkrubLord
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void Initialise(int64 characterSoul, int32 DefinitionDataID, EVE_ObjectType NPCType)
3 weeks ago
3 weeks ago



SkrubLord
updated page
void Initialise(int64 characterSoul, int32 DefinitionDataID, EVE_ObjectType NPCType)
3 weeks ago
3 weeks ago


SkrubLord
updated page
void Initialise(int64 characterSoul, int32 DefinitionDataID, EVE_ObjectType NPCType)
3 weeks ago
3 weeks ago







SkrubLord
User for 7 months
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The base struct type that makes up all of the saving structs. It holds the transform (location, r...
void SaveData() and TInstancedStruct<FNPCSoul> MakeDataForManagerSubsystem()
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