Classes that reference time
The Calender Subsystem is the heart of the time keeping logic, It keeps track of what time of day...
The Calendar subsystem has a few functions that can be accessed from anywhere, The most importa...
The subsystem is highly customizable, you can set how many days per month there is along with h...
Within RTP_Clock on the tick we just get the day progress 0-1 and convert it to minutes and hou...
The clock gradient is controlled by a shader, the NightShader Mask output outputs 0 if its day,...
The EventManagerBP has this on its tick, Its not ideal but it works for now and can be replaced...
The previous time manager kept track of a enum for the time of day, this converts the Day Progr...
I have updated the garden save manager but due to how the ini files work you need to play in stan...