# Animal Definition Data

[![image.png](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/scaled-1680-/image.png)](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/image.png)

When you set the Animal Level it will automatically update the experience each task will give you expect variants, variants remain 4 experience no matter the level of the pinata.

[![image.png](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/scaled-1680-/1J5image.png)](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/1J5image.png)

The values per level can be found in the C++ as arrays, they are 1 indexed so the first element is level one

These values I set are from Ici's research of the values in TIP but will likely need to be adjusted overtime for RTP

[![image.png](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/scaled-1680-/dBLimage.png)](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/dBLimage.png)

[![image.png](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/scaled-1680-/4KHimage.png)](https://docs.returnofparadise.com/uploads/images/gallery/2025-02/4KHimage.png)

Heres an example of setting the level to 4, I didnt adjust the lower values they automatically got updated. However after setting the level you can adjust the lower values freely